Rayman 4 was initially a conception envisioned to be released to coincide with the launch of the next-generation consoles, most specifically that of the Wii, it was to be the fourth major 3D-platformer bearing the numerial title that of the main series, it's invention preconcieving the release of the original Rayman Raving Rabbids, a subsidary and spin-off iteration of the Rayman series, as it is only two major trailers have been released revealing several gameplay aspects that would later be modified to acustom the party-game format of the aforementioned spin-off further accompanied by concept art, it was proposed as the successor to Rayman 3: Hoodlum Havoc.


Rayman 4 Trailer02:19

Rayman 4 Trailer

The earliest known concept for "Rayman 4" seems to have been based around an art style influenced by
Rayman 4 conception art

Initial concept art showcasing several aspects of the prototype

Rayman 1, discovered in 2009 when pieces of artwork by concept artist Guillaume Bonamy from 2005 were published on his portfolio, several of which were based around places from the first Rayman game (whilst others went on to be adapted for use in the GBA version of Raving Rabbids). It is unknown whether or not the Rabbids had been conceptualised at this point.

The first official announcement of a Rayman 4 was first made by Ubisoft on the 3rd of May, 2006. The game was under development by Ubisoft Montepellier, and planned to be a free-roaming action/platforming game where Rayman had to battle against an invading army of Rabbids. Two trailers were made to demonstrate the gameplay, which featured fighting, riding animals, being able to change clothes without disrupting the pace of the game during the game and the ability to dance to weaken the Rabbids. Concept art was also released, which showed various stages from the original Rayman game.

This concept was later scrapped, and the game was re-worked into the party game Rayman Raving Rabbids and further modified to showcase the functionality of the Wii Remote Controller, this decision was significant and contrary to the dismay of loyal Rayman fans who were vouching and awaiting in anticipation for the release of a new iteration in the main numerial series.


Speculation and rumours sparked interested by fans who still proclaim that the concept of Rayman 4 might not have been canned after Ubisoft issued a statement addressing the future of the Rayman franchise, revealing the seperation and decontinuation of the Rabbids in the Rayman franchise and initialisation of a series primarily based around the Rabbid conception, this announcement was further accompanied by the release of Rabbids Go Home.  Rayman: Hoodlum's Revenge can also be regarded as Rayman 4 due to sharing the continuity initated in Rayman 3, and further supported by Murfy stating that he would "See you in Rayman 4" at the beginning of Rayman 3 when he is flattened by Globox. Murfy then went on to make an appearance in Rayman: Hoodlum's Revenge, but not in Rayman: Raving Rabbids, however it should be noted that he would be later introduced as a primary-gameplay element in Rayman Legends to utilitise the Wii U Gamepad's Touch Screen component. Now that Rayman Origins, and it's successor Rayman Legends have been released, it is most probable that the next game in the series be "Rayman 5", or "Rayman 6" if Hoodlum's Revenge is counted.


  • In an interview, a developer said that there was going to be a new Rayman game. This could have been referring to "Rayman 4", or Rayman Origins.
  • Due to the success of Rayman Origins and Rayman Legends, it is likely that Ubisoft have reinstated interest in the franchise for innovation in platformers, thus it could be possible that the reintroduction of Rayman 4 will be met with approval pending confirmation that such a move would not harm the company financially.

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